I have recently been recruited to the Kill on Sight squad and during a practice involving tanks and engineers something came up.
Awhile ago, before I first quit playing BFBC2 many months ago my running partner told me that he stumbled onto a chart showing that angles of RPGs hitting a tank matter. While playing with Kill on Sight and testing out the damage the different RPGs do we noticed there was a bit of discrepancy with the same rockets. I told them what I had heard about the angles and we gave it a go. It was drastic. Sharp angled hits on the side of the tank will do only a small bit more than hitting the tank directly in the front while standing perfectly perpendicular with the tank hitting it with no angle will yield about 15 or so more points of damage. I believe with no armor on the tank and with explosive upgrades using the RPG it went like this. Front hit the tank went down to 72 health. Sharp angled hit on the side it went down to 66-67 and a direct perfect perpendicular hit it went down to 51-52. Also the sides and the back of the tank yield the same amount of damage, there is no difference in the hits.
I understand it can potentially take the same amount of hits if you hit it perfectly or at a angle. Also the AT4 takes it down to below half, I believe it went down to 46 with a perfect shot.
I understand this information is rarely viable seeing as you are going to hit the tank where you can, I just thought you'd all like to know if you didn't.
This is all roughly tested, but tested nonetheless, so if anybody has any contrary statements let me know.
Awhile ago, before I first quit playing BFBC2 many months ago my running partner told me that he stumbled onto a chart showing that angles of RPGs hitting a tank matter. While playing with Kill on Sight and testing out the damage the different RPGs do we noticed there was a bit of discrepancy with the same rockets. I told them what I had heard about the angles and we gave it a go. It was drastic. Sharp angled hits on the side of the tank will do only a small bit more than hitting the tank directly in the front while standing perfectly perpendicular with the tank hitting it with no angle will yield about 15 or so more points of damage. I believe with no armor on the tank and with explosive upgrades using the RPG it went like this. Front hit the tank went down to 72 health. Sharp angled hit on the side it went down to 66-67 and a direct perfect perpendicular hit it went down to 51-52. Also the sides and the back of the tank yield the same amount of damage, there is no difference in the hits.
I understand it can potentially take the same amount of hits if you hit it perfectly or at a angle. Also the AT4 takes it down to below half, I believe it went down to 46 with a perfect shot.
I understand this information is rarely viable seeing as you are going to hit the tank where you can, I just thought you'd all like to know if you didn't.
This is all roughly tested, but tested nonetheless, so if anybody has any contrary statements let me know.